
The faithful were lined up at midnight two night's ago to be among the first to purchase and play the latest version of the video game, Call of Duty. To term it a game is probably an insult to its creators and wouldn't help those whose experience is from a past where the graphics in games was rather crude and not very interactive. The current games are really an invitation into a virtual reality with stunningly real visual images and a host of options for the players.
Many gamers didn't bother to line up because they pre-ordered the game. In fact nearly two million fans pre-ordered, which to me is mind-boggling. As the photo and name suggests, Call of Duty is a war game -- a blood-soaked, violent, gore fest. A Toronto Star article dared to ask about the impact of these games:
To retailers suffering through the recession, it's an early Christmas gift, a product that may get consumers in North America and Europe to open their wallets.
To detractors, it represents everything that is wrong with the billion-dollar video gaming industry: blood-soaked images of warfare that they say pose a risk to the mental health of children and even some adults who may not be able to tear themselves away.
The release comes at an awkward time, just days after 13 people were killed and 29 wounded in a mass shooting at Fort Hood, Texas. An army psychiatrist is suspected as the gunman.
There are churches which have games nights where some of these violent and often misogynist games are played to attract young people. So much for "blessed are the peacemakers."
What is our "call of duty?" Should churches speak out against these games? Just mind our own business? Do you wonder whether they do incite people to violence? Do we understand this Rembrance Day that war is real and people die?